When it came to making the nose, It was a little tricky at the start because I did not really pay much attention to the tutorial and decided to try and do it by myself. This ended in failure so I then took a good look at the tutorial and realized what I needed to do.

By using the editable poly, inset and making the nose have more polygons going inwards and then using the extrude tool to make then move back into the head. I did not use the inset and ended up with a very sharp inside of the nose that did not look correct.








As you can see from this image the nose does look right but after a turbo smooth and some lighting you will be able to see where all the crevices and cracks are. Also from the front view you cannot see highlights and low lights to give it depth.














Here is the final image, once it has been turbo smoothed. Its not perfect but it is a good enough representation of a nose for what I was looking for.

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