Moving the Points in the side View




















I have now pulled out all the points from the flat mask, to match the side of my face. This was very tricky to create a smooth look and I especially struggled as some areas had to be guessed due to the fact of not being able to see past other lines.

It was carried out by looking at in the "Front View" choosing a vertex, then moving the vertex the desired distance in the side view.

Problems that Occurred

I found this very difficult as it was hard to see all the points, imagine where all the aspects of the face would be. I started off by just lining them up, I then realized that the eye was further in that the rest of the face so from the side I had to make the cheek bones and muscles further forwards then the eye.

The nose also had to be connected smoothly to the cheeks and eyes but yer still be far enough out to show the contours. ( Which was especially tricky for the bridge of the nose, and the bulges to the sides of the nose.)

TOO MANY LINES!!!
When moving the points, it became increasingly harder to see and understand what i was looking at. I had to use judgment and it actually helped to stare at my face in the mirror, work out what points were further out and had more depth and how far they were apart.












Final Result

This is what I managed to come up with, looks like something from phantom of the opera, it needs playing around with still but overall I am quite pleased with the result so far.

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